Desert Elves, also known as Tezvarnen, are lean and powerfully built. They are copper to black skin and have cascading black or brown hair. Desert Elves eyes range from yellow to black. Large tribes of Desert Elves live in the Scorched Lands. Desert Elves get along well with other nomadic peoples, they do not enjoy the confines of cities. Desert Elves lean to the chaotic nature of nomads, and the neutral side of survival, however their alignments can vary as much as the dunes through the ages.


 


  • Ability Scores: +2 Con, +2 Dex, -2 Int: The desert makes them tough, but there really isn't much need for deep thinking.

  • Medium: Desert Elves are medium creatures and have no bonus or penalty due to their size.

  • Normal Speed: Desert Elves have a base land speed of 30 feet.

  • +4 Racial Bonus to survival checks.

  • Sand Step (Ex): When in desert climates a desert elf leaves no tracks and cannot be discovered by scent or tremor sense.

  • Amazing Hydration: A Desert Elf can go for an amount of days equal to their constitution score without drinking anything, instead of 1 day + hours equal to their constitution score. After such time they suffer dehydration as noted in the Core rulebook. Warm climates do not increase the amount of liquid a Desert Elf requires.

  • Racial Feat: Endurance

  • Immune to Sleep effects. Desert Elves require the same amount of rest as Wood Elves and are immune to magical sleep effects as well.

  • Automatic Languages: Common, Elven

  • Bonus Languages: Ignan, Gnoll, Draconic, Goblin, Terran